Update Notes:
- Changed game FPS to 120, for slightly smoother gameplay and controls
- Fixed last boss crystals to shoot again properly
- Changed enemy bullet glow to black
- Homing projectiles no longer prioritise dead turrets
- Fixed game cleared screen for replays
- Mech boss in stage 3 has had its red projectile graphics changed
- Fixed disappearing hand for mech boss
- Random replay breakdown fixed
- Replays now correctly remember bonus shields gained
- Added help to explain the differences between game modes and scoring
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Saviors update to 1.2
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